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mappingdb
TileTypeCfgDb.hpp
Go to the documentation of this file.
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#pragma once
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#ifndef BIL_TILETYPECFGDB_HPP
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#define BIL_TILETYPECFGDB_HPP
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#include <cstring>
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#include <
mappingdb/PIPControlSet.hpp
>
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#include <
serialization/TileTypeCfgDbBS.hpp
>
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namespace
bil {
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class
TileTypeCfgDb
{
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public
:
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/**********************************************************************/
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/* CONSTRUCTION / DESTRUCTION */
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/**********************************************************************/
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TileTypeCfgDb
();
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/**********************************************************************/
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/* TILE TYPE INDEX */
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/**********************************************************************/
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void
typeIndex
(
size_t
index);
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size_t
typeIndex
()
const
;
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/**********************************************************************/
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/* PIP CONTROL SETS */
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/**********************************************************************/
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PIPControlSets
&
pipControlSets
();
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const
PIPControlSets
&
pipControlSets
()
const
;
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/**********************************************************************/
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/* MODIFICATORS */
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/**********************************************************************/
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void
clear
();
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private
:
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friend
void
writeBinary
(
const
TileTypeCfgDb
& data, std::ostream& outputStream);
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friend
void
readBinary
(
TileTypeCfgDb
& data, std::istream& inputStream);
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PIPControlSets
m_pipControlSets;
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size_t
m_tileTypeIndex;
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};
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typedef
std::vector<TileTypeCfgDb>
TileTypeCfgDbs
;
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}
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#endif
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