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correlation
xdlextraction
XDLExtractor.hpp
Go to the documentation of this file.
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#pragma once
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#ifndef BIL_XDLEXTRACTOR_HPP
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#define BIL_XDLEXTRACTOR_HPP
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#include <cstring>
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#include <map>
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#include <vector>
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#include <
correlation/CorrelationUnit.hpp
>
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namespace
bil {
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class
Design;
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class
Device
;
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typedef
std::vector<size_t>
TileIndices
;
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class
XDLExtractor
{
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public
:
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/**********************************************************************/
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/* CONSTRUCTION / DESTRUCTION */
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/**********************************************************************/
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XDLExtractor
(
const
Design
& design,
const
Device
& device);
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/**********************************************************************/
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/* DATA EXTRACTION */
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/**********************************************************************/
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void
getTileTypeUnits
(
CorrelationUnits
& units,
TileIndices
& tileIndices,
size_t
tileTypeIndex);
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private
:
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CorrelationUnit
& addCorrelationUnit(
size_t
tileIndex);
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const
Design
* m_design;
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const
Device
* m_device;
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size_t
m_pipCount;
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typedef
std::map<size_t, CorrelationUnit> tileUnitMap_t;
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tileUnitMap_t m_tileUnitMap;
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};
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}
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#endif
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